#pragma once

#include <iostream>
#include <DllImportExport_S.hpp>

//extern "C"
//{
   DECLDIR int Add( int a, int b );
   DECLDIR void Function( void );

   class DECLDIR Renderer_S
   {
	public:
		Renderer_S(): test(1) {}
		~Renderer_S() {}

		void ChangeTest();

		int test;

   };
//}

